Good modeling and texturing! Could you post tips on your general workflow? I assume you build the "modular" lowpoly parts first and then build your lowpoly house from the these blocks. The wooden beams for example are all the same lowpoly mesh? And the roof? Also maybe some tips on where to get and how to make good wood…
Hi everyone ! sorry for the long update, as a student i was very busy working on school projects and slaying dragons. Anyway, i managed to work a bit on the rocks and i would like to get your advices I decided to use a modular approach for this element, it will be easier to reuse if i want to extend the map. First, the…
Hi everyone, I finally managed to make an update. I've been working on the columns and another stone wall texture i'll be able to use on the other part of the island. Now screenshots : And the integration in the scene :-1: Predator -> you're suggestion has a lot of sense, i've been thinking about that direction before and…
Norron -> well, i can forward you to this tutorial : http://www.3dmotive.com/training/zbrush/tileable-zbrush-video/?follow=true i work pretty much the same way OccultMonk -> indeed, first i made the house with basic volumes, then i determined the elements that will be repeated and the unique meshes, this way i can start…