Thanks! Yeah I didn't add any of the diffuse detail in the normal map, it kinda looked concrete-ish and noisy. I'll try more subtle. As for the faceted edges, I'm starting to think some of my SG are wrong. I'll look into it! Here's the turntable : [ame=" https://www.youtube.com/watch?v=WJQW4a7qmiw"]Grenade Launcher…
For being, what I'm assuming, would be a first person gun.. some of your cylinder's are big eyesores from the faceted edges. Make them more round. The guns we did for Resistance 3 had around 15,000 Tris. The gun looks like a TF2 gun, to be honest. The concept had more jaggy edges and your metal is reading flat considering…