I thought that it was obvious that the smartphone market was already becoming the portable gaming market? If things keep going the way they are now I dont see any reason the two markets wouldnt become one. People always thought there would be music/mp3 players(ipods etc) and phones as seperate devices, now pretty much…
We're talking about a few years down the line here. The Iphone is already strangling the market and as the hardware matures more, the stand along gaming hand-held will slip further and further into redundancy. It only takes one bright spark to design a phone that's ergonomic as both a gaming system and a communication…
Alright so, I wanted to share my prediction of what will eventually happen to the portable/mobile games market in the next several years, and see what you guys think. It's my personal belief that around the time the iPhone 5 and iPad 3's release (1-2) years these tablets and smart phones will begin to compete directly with…
Dont know, maybe real racing 2 http://www.industrygamers.com/news/iphone-hit-real-racing-2-cost-2-million-to-make/ or some of gamelofts games or shadowgun? People dont often reveal costs or development times but where I work we try to release a fun little mobile game every few months. I dont think there is a massive demand…
with only numbers you might be right and i guess there will be bigger budgets sooner or later, but unless the gamers get better controls it just won't work on the same level as real consoles would, because it just can't the touch controls in most games are just very bad and indirect, usually doesn't work for many fast…
true, when it comes to 7 $ price tag, the improvement in graphic engine became irrelevant to the production value. for example today : Castlevania Symphony of Night game, that has dated graphic engine , yet have massive amount of content. yet we can't pull that same experience in the new iphone 4s yet. ( not just graphic…
iDevice developers have to develop their products to match a broad variety of hardware, not just the latest and greatest, so there's no fixed hardware to work with. For this reason alone they will not compete with Vita for a considerable length of time. The DS (and any Nintendo platform) sells especially well because of…
this to PSP versions of final fantasy is like FF for gamecube to ps2 releases they both are parts of the same franchise, but the production quality and gameplay experience is so vastly different. compare to FF reishiki, 5 or 6 years in development: [ame=" https://www.youtube.com/watch?v=qoP8Alclj2g"]FINAL FANTASY ??…
Mobile analytics firm Flurry today reports on the continuing shift in portable gaming from dedicated devices to smartphones and other multipurpose devices. According to results compiled by Flurry from NPD market research and Flurry's own mobile app data, Apple's iOS and Google's Android mobile operating systems will…
I love my iphone, and i love playing games on it. but the games I play on it are not AAA games. Ive tried playing more hardcore games on it, but I couldnt get hooked in on them and found myself deleting all those games and just playing my basic time killer games. why?