The iPhone and iPad iterations over the years are actually very similar to code for. Thats why Apple have a very large market, there is no great difference between the code, yet the the actual power of the hardware gets greater every year. Android developers, on the other hand have had a much harder time getting their…
true, when it comes to 7 $ price tag, the improvement in graphic engine became irrelevant to the production value. for example today : Castlevania Symphony of Night game, that has dated graphic engine , yet have massive amount of content. yet we can't pull that same experience in the new iphone 4s yet. ( not just graphic…
with only numbers you might be right and i guess there will be bigger budgets sooner or later, but unless the gamers get better controls it just won't work on the same level as real consoles would, because it just can't the touch controls in most games are just very bad and indirect, usually doesn't work for many fast…
Alright so, I wanted to share my prediction of what will eventually happen to the portable/mobile games market in the next several years, and see what you guys think. It's my personal belief that around the time the iPhone 5 and iPad 3's release (1-2) years these tablets and smart phones will begin to compete directly with…