Hi, im new here, and quite new to rigging. My question for the forum users is if there's a way of doing a simple spline ik spine to use in a simple model for a iphone/ipad game. The method i use is very similar to one method teached in a Digital Tutors lessons for game rigs, but it uses 5 bones for the spine. Since my…
The benefit of spline IK is you get nice evenly distributed rotations across a comparatively large number of joints with only a few controls to animate. The less joints you have the less benefit you'll get from using spline IK. I don't understand why spline IK wouldn't work with 4 or 3 joints but my point is that if you…