Hey PolyHertz - totally agree with the points you made - although im not sure how to go about making foam on the water where the cliff meets the edge, maybe some sort of particle emitter that emits a foam like effect outwards from a ring? The rocks are are made by sculpting the large shapes out in zbrush and then baking…
Hey, nice work so far. Some ideas your way: Fog is bright - it diffuses light. The thicker(further) - the brighter. Also you might want to consider a more pronounced exhaust effect since you don't have much stuff in the scene and this would be neat little thing to show off. Some opacity in the water could go along way…