I am attempting to render "smooth" meshes for a scene in Maya. Renders fine in Maya Software mode (but doesn't show smooth meshes) but when I switch to Mental Ray the render comes out black. All materials are Lambert, all textures are jpegs.
I'm using Maya 2012, supposedly smooth mesh is supposed to be renderable but only in mental ray. I've also tried rendering in Mental Ray with smooth turned off and it still comes out black.
Smooth mesh has been renderable since version 2009 with mental ray I believe. As for a black render, first thing, check your alpha channel to make sure it's actually finding the objects. Next thing would be to check the normals; if you have any negative scale values remember that will invert normals. Then switch out the…
Well I figured it out I guess, for some reason the materials I had setup do not work in Mental Ray, I had to delete them all, apply a flat lambert material to everything and now it will render fine in mental ray. -sigh