not too sure about that, I'm sure you can trace Frostbite 2 all the way back to the Refractor engine in '99 or at least back to Frostbite 1. I'm not doubting the DVD, most programmers will be involved with rewriting major parts of an existing engine until it becomes a new engine for their studio. For example: Unreal 2…
But If I'm not mistaken, It's $99 for an indie to release a game with it. Then once you earn over $50,000 you start paying 25% of your profits. For most indie devs, the tools are well worth that. What you're saying about UDK and Unity is true. However you're advertising your DVD on a forum full of artists, we're only…