Hello everyone! We are developing a small iOS game. I am animating a small cute little character which, for the sake of this thread, a ball with a tail. Here are some of my problems: * The character will bounce off walls and I need to make him squish and bounce off the walls but I cant use anything but the joints in the…
That stuff all sounds like it would work best if it was done procedurally from what I can gather from the description (if that is an option). If the ball is controlled via any physics at any point then I can't see it working like this. Maybe I'm not understanding how it's going to work clearly though.