I could knock up darker, but still lit room to help break it up fairly easily. I may even be able to use the current ones but have it lit rather than full bright unlit like the current ones.
There's not enough verts to bake light spilling in from a door way (the rooms are literally cubes) but I think I can figure something out to get a bit more variety, have some back lit rooms with the verts on different sides paint and fading away. That on top of a few actually lit hero rooms and hopefully that should be…
nice work so far! but what i feel is somewhat sad is, the super harsh break between the lit rooms and the unlit ones, open some doors to let the light walk through the building! :)
yeah its just about slight variations, not everyone cloeses all doors, not every floor is built the same the interiours might be different as might be the walls, so one story could be just one room lit, another could be one with an openeded door beside it, maybe even the next room beside that room with an open door, the…