Awesome, as always Kostadin. I notice that when using Extend, the snapping doesn't happen as I'd expect (at least in 2013). For example, when I've got Snap to Grid and Vertex on, I cannot choose to snap an extended edge to a desired location--it will only let me snap the center of the edge to a grid intersection (which…
For Extend I would think a square plane with 4 verts that turns into 1 polygon ... but I guess that's a debatable thing based on preference. Step Build going straight to vert creation is best afterall.
The links in post #1 and #18 are fixed and now you can use them to download the help file. Shawn, in the next days I will check the snap problem. About your second request - did you want the script to create plane primitive or you want to start creating vertices in Step Build mode? Also, how many polygons the plane must…
What is new in version 1.14 Added: - Step Build Geometry Step Build Geometry recreates the Step Build tool in PolyDraw panel introduced in 3ds Max 2010. Unlike the Step Build tool in PolyDraw panel, the Step Build Geometry works with miauu's Work Plane. With Step Build Geometry you can build and edit a surface vertex by…