And this one is done =) Over the next few days I'm going to work on some handpainted low poly stuff. The spacefighter is alive and kicking in UDK with some test animations, but that one will have to wait for now... /edit: fixed url
Apparently I forgot to post the last space fighter update, now a few weeks old: The handpainted very low poly stuff is done, but I'dd rather show it off in an Unreal Scene. And over the next 2 weeks I'm forced to do some heavy duty HLSL & DirectX work.Suffice to say I'm going into lockdown, so the next update will have to…