Normally there isn't a normal map. That said some games are starting to work normal maps in with this process (whether hand-painting the normal maps, CrazyBump like you did, or sculpting the textures in ZBrush). The specular highlight in your 3d view that you're showing the texture on is really overblown for just diffuse…
Thanks guys! All this feedback is so motivating ^^ @jeffro: I was planning on going with diffuse/spec only, is it normal for hand painted enviros (LoL, WoW etc) to use normal maps? Just curious because I always assumed it was diffuse/spec only. Also, I wasn't able to figure out what you meant by "blinn look", does that…
What's up with the lighting in the images you're showing this on? The lighting set up is screaming for a spec/normal map. If you're going with straight diffuse maps only you should tone down the blinn look of it. The actual texture is much improved. Really nice to see your progress on this thread. I think there is a…