Here's some scaling errors: - The hole in the middle piece is too big, in the concept art, all the pieces around are curved inside, not chamfered cubes - There's too much space between the main door (talking about the corner) - The "TV" is too wide, make it higher, not larger - Reduce the space between the modular pillar…
Here's the new update. added the cables, adjusted some of the lighting, added a few assets, redid some textures/geometry, created a extended corridor to the concept with modular pieces that i've made. Still got a few textures to fix and polish up... then some post-production nodes and animated textures since the…