Hello, I wanted to ask anyone who applies this method of sketching out a concept roughly before he creates it in 3d. Is this type of sketch good enough as a reference for one's own 3d modeling? Or it has to be more detailed for 3d modeling. (for beginners or intermediates) Like, I am not making a concept art and pass it on…
The level of detail looks ok, but orthographic images are much more useful for modeling. You can pose your model after you make it in T-pose. The artist would have to eyeball the model if they were using this concept. It really depends on how close to concept you want the model to be. I think that is what you are asking. I…
I think it's fine. I work off stuff like that a lot, and a lot of game concept art is done this way. Usually modelers can get pretty close, don't need straight on front/side shots to make a good character.
Those threads were when i was starting out as you can see from those sketches. I am not at the stage of starting out anymore, so thats why I asked this question again based on one concept sketched and painted out roughly for practice. This thread is not based on the professional level, nor it is based on start up level. It…