Here is a small sample of my portfolio. I am trying to get a job as an environment artist but I'm having a tough time. Are there things I should improve on or should I move to LA to be closer to more game studios? My complete portfolio is at www.remarjones.com
Portfolio layout is really spaced out. Not sure what you did or other people did. No contruction shots, flats, etc. The work comes across as dated and not game art. It would be of great benefit to present your art in UDK, CryEngine, or anything real time. Not seeing any examples of command of current tech (no normals,…
Just a note on displaying the pieces, it seems rather redundant to list Poly Count and Tri-Count. I'd definitely only list the Tris, since it seems like Tris are how game engines tend to render. Looking at your website, I see three major critiques: 1. There's some text behind the PS3 Controller and Interior Room images in…