As requested, tree wires and assorted plants: My process for making the trees? Z-spheres! 1- Made a Z-sphere skeleton 2- Made an adaptive skin out of the skeleton 3- Sculpt that skin 4- Export the lowest subdivision level into Max, unwrap the shit out of it 5- Threw the low poly from Max and the high poly from ZBrush into…
Thanks Calalot, For these photo-realistic textures there's just a lot of research involved. I spent some time looking for real-life environments similar to what I wanna do, look at the type of terrain and foliage that tend to grow there, and then hunt for reference images. For simple, tiny things like grass and flowers I…