I've got a model here that I need to optimize for animation, I've had tutorials on ultra low poly stuff but now I'd prefer help along the lines of quality animation over, efficient animation. The model is not for a game but rather for fast rendering, I want animation to be smooth and as deform / glitch free as possible.…
Here is one of the best tuts for low-poly character modeling I ever seen: http://www.poopinmymouth.com/process/character_tutorial/character_process.htm