Max will not display vertex colors in the viewport by default. You have to force it, in Object Properties, via Vertex Channel Display. Or you can use a DirectX shader that supports vertex color.
Hi all, please can anyone advice me how to transfer color of diffuse map to vertex colors? Tryed this: http://www.polycount.com/forum/showthread.php?t=70981&highlight=diffuse+vertex+color not working for me. Is there any script for this? I must use old tech... :) Thank you.
@EricChadwick: yep, I know that :) standard material > diffuse slot > vertex color map or object properties > display vertex colors @nezach: anyway this script works... max assign vertex colors don't.. so who wins? :P
yeah most of the time i'm not able to assign the vertex color from the diffuse either. Sometimes it weirdly works after checking/unchecking some options but as i'm not considering myself as a max noob, my bet is : it's pretty buggy.