Watch the tutorial again, you are exporting it to the Levels folder, I say that the objects must be exported to the Objects folder, like this: \Crysis2\GameCrysis2\Objects\YourProp (If you are using C2) \CryENGINE_v3_3_5_2456_FreeSDK\Game\Objects\YourProp (On the free SDK)
Thanks a lot. I now see what the problem was. There was no Objects folder in the game folder. So I just assumed that it would be the Editor/objects in the SDK version. So I just created the map myself and now it works.
I must be doing something stupid here. I'm using the Cryengine 3 free SDK but when I export the model I cannot find it in the engine. I've tried putting cfg file in: C:\Cryengine\Editor\Objects\ C:\Cryengine\Game\Levels\Testmap\ Neither seems to work.
Bear in mind, this techniques shown in the video work exactly the same for both the C2 SDK (The one I used in the video) AND the Free SDK. Also, in the end of the movie, I forget to mention the LOD debug command, which is e_debugdraw3 (You'll see a 1/3 on the objects pivot, meaning you are currently seeing LOD 1 out of 3)