since im currently working on some new art for my portfolio, ive been thinking quite a lot about what kinds of variety i need to portray within my work. specifically, in my situation, most of the studios around town seem to be working on quite a bit of mobile/social games that dont require the same level of "next…
Current Gen studios will focus on the pieces in your portfolio that are relevant to them. If you wish to include low poly pieces, segregate them into a separate gallery. Definately do not mix your models together, make your porfolio clear ^^
ben: i agree that mobile and web browser tech are quickly becoming powerhouses and pretty soon they wont be so low poly, which is why i am in my predicament. and im not really talking about trying to be a master with low poly by any means, more like simply showing i know how to accomplish art with limited poly budgets;…
Snader: i fully agree with you, low poly isnt going anywhere for a while, and even when we can advance technologically past it, there will still be titles that utilize the style (ex. minecraft). i am confused though when you say i should focus on a "theme" with my work (whether its involving style, subject or setting)…