Hi remember the old days silent hill 2 3 4 mdk 1 2 batman vengeance shadow of destiny megaman legends 2 & 1 onimusha 3 & 2 final fantasy 8 commandos 2 beyond good and evil . . . why some of the new games sucks? example silent hill 3 & 2 are better than 4 silent hill 4 is much better than 5 silent hill 3 had another taste,…
I'm playing portals 2 [currently in chapter 8] & the game is cool! [I played portals 1 though] true, re3 was fun to play, re4 ... uh. PS: i never played uncharted yet, will buy a ps3 soon..
Hey! I actually like 4 the most. I never could get into 2 or 3 whereas I loved 4 for its concept of an apartment and how the world of silent hill revolves around it. Getting outside of that apartment was a shocker.
I personally dont get why people rag on Bulletstorm so much :P Alot of my friends hated it, but I was giggling like a kid most of the way through it. Hell I enjoyed it more than I enjoyed the entire Halo series! Sure it wasn´t some epic plot and awesome story experience, but to me it was just pure fun. Also games over 5…
But he was definitely rocking dog ugly diffuse maps ZZZZZZZZZZZING! Who thought that dungaree texture was a good idea... I'd say many of Nintendo's latest use normal maps. I'd say Galaxy 1&2 definitely definitely does. Wouldn't all that smoothyness and lighting in the shaders be majorly helped by normal maps? Normal maps…
I was really disappointed with Homecoming and Silent Hill 6 isn't looking that good either, so I won't hold my breath. Silent Hill 2 had the best story and SH 1 had a great atmosphere, in my opinion. It is obvious now that they're milking the franchise dry. Take a look at what happened to Resident Evil. RE series went to…
Games are just fine. You have lot more choice nowadays, there are tons of sites that review and rate games and with digital distribution like steam, you don't have to break sweat to play something. You get at least couple of highly polished AAA title every year and indie scene is getting stronger if you are into different…
A game in the days of sonic 1, and the first mario had perhaps an art team of 2-10 people, and sprite sheets for the entire game that could fit on a texture sheet for a hero character in a game today. Usually all made in one cheap software package like Delux Paint. The expectations for game graphics has grown by infinite…
games are so much more advanced nowdays you cant even really compare. ever since fps's on consoles started using both analogue sticks, or cover systems were added, or the fact that the shoulder buttons are now the most common buttons used in action games/shooters when they used to be rareley used for anything important…