Maya is far and above a more superior animation tool than Max. However, you found biped clunky because biped is clunky, not because of any shortcomings Max might have. Max isn't that bad for animation, Maya just has a ton more little tools you can use that really speed up workflow.
if you want to "learn animation because it will help you when it comes to posing", then software is the least of your worries. "easier to keyframe", pressing a key on the keyboard in one software or the other, shouldn't differ too much to be a burden. I can't warrant learning animation to help you posing, rather just get…
Whilst Maya does, in my opinion, offer much greater tools for character animation, if you're only looking to do quick poses (and you don't want to just pose in ZBrush) then Max may well be a better choice. The reason I say this is that CAT in Max is a super quick and simple way of getting a model quickly rigged and posed.…
So I need to learn some animatiOn because I think it would help me when it comes to posing etc. But while messing with the biped in max it felt really frustrating and clunky, I'm just curious if Maya is easier to keyframe with or is it just me Thanks!