I more or less finished modeling, unwrapped and started with rigging. Here is the model so far. I rendered an AO pass as diffuse and will paint the final texture once I'm happy with the rig. I decided to make the legs longer as Rojo suggested. The cone head worked as soon as I tried to make it thinner from the back insted…
I'm going to use it for IMVU in the first place. So he's going to get a handpainted diffuse map and only a couple of animations. The polycount is rather high already, but I guess it's ok for the purpose. The pose is only for modeling convenience. I might adjust it a bit before rigging and then see which poses I can come up…