at the distance in your picture I think the small concrete or cement detail would be lost, eg the tiny stones and cracks, and you would mainly be seeing dirt and grime. I'm sure you can do a convincing procedural concrete texture in maya but I've no idea how :) Just as reference (no use to you because its not in maya) most…
Okay, I've got you. I'll UV the buildings with the planar tool. It will be time intensive, but I think it will have to be done. Thanks for the perspective! That's really surprising that no material can fake cement or concrete.
yeah i don't think you'll get very far without uv and textures. That's the all point to make modular stuff. You model and unwrap just one pattern, then duplicate it. But i agree now, the lazy way, would be to make a generic concrete texture(s) and apply a box projection to your uv's (+ fixing the size). This is not too…