I don't think I've ever had that error, but I've seen many new users come up with a variety of bizarre problems and it is almost always a result of user error. If you don't know what's going on then it's easy to do things that Maya doesn't like and that crap builds up over time and can screw up your scene. Keep your…
I personally don't like to have to code a half of my own software, especially if the other half is not free or cheap either. Having a scripting platform is a bad excuse for not coding the basic stuff in properly.
I approached it a second time now, left again with the same feeling of "go through three menus to extrude a cube". Can't I just hold one key and drag the mouse to get a result? No, hotkeys get you as far as opening the window only. (there are no defaults as well) This feels almost as bad as Blender. I found some…
100% agree. i've tried a few different packages over the years but always come back to max. max + scripts and your own personal tweaks is awesome. i'm enjoying nitrous in 2012 and new UV tools alot, even graphite tools and ribbon seem to work better than 2010/2011.
I feel as though I must come to Luxology's defense here. Having been a customer of theirs since Modo 302, I must say that they are the complete opposite of Autodesk. The only advertising I got from them during my trial was a discount coupon which knocked a big chunk off the listed price. My info hasn't been transferred…
I keep hearing good things about XSI, but every time I grab the student version and try to learn it, I get flabbergasted by the interface. It initially seems really simple, but with that, it's so different when it comes to navigation and selection, and some of it's tools hold such a different base logic than what I'm used…
Sometimes I miss Nendo for fast poly modeling :( Wish it had been developed further for sub-divs.. Was lightning fast as a box modeler back in the day. So damn intuitive and accessible. I tested Modo back in 301, and while I know its a powerful package, I hated the workflow and UI during the trial. Just felt like it was…
This may come across as a troll, but if I can give you one piece of advice; don't pick up Lightwave... It's our main tool at work, and if Maya's gets on your nerves sometimes, Lightwave will make you smash your (and your coworker's) head through a concrete wall. Non linear workflow, graph editor sucks, modeling tools are…
I can't work without swiftloop. If you're going to use 2009 make sure you get polyboost. The retopology tools in polyboost are great too, its a must have. I also can't live without UV flattening scripts (wrote these myself, but there are more floating around, James Hayward, SoulBurn), rescale UV shells (MoP's Normalize…