I re-arranged the bolts on the body, added some more detail to the diffuse & worked on the spec for the wires & stuff on the bottom. I am trying to get some lighting improvement, but honestly I think I have a lighting-disability. Sort of like people who can't do math, but with lighting.
Little Goblin guy I made back at Guildhall for Capstone. A few weeks ago I re-did his diffuse and spec when I got 3D-Coat on Steam. I love 3D-Coat! I like that we can post sketchfab on here. Here's the goblin's 3D view [SKETCHFAB]dUw3jyWNe6VyupwMRsx4ET9OmEJ[/SKETCHFAB] I got some really good feedback on porfolio…
Made this guy from concept art I saw on the Wildstar site. http://www.wildstar-online.com/en/media/artwork/ Still a WIP but getting pretty close to finished. 9,402 tris 1024 x1024 map for legs, 1024x1024 map for body This is the first time I ever modeled a high poly hard surface piece, and I learned a lot by making a lot…