one awesome point is that people do not have to download the Unity web player...waiting for content to load isn't what it used to be ...where most people will wait for a game to load...a huge percentage will not install the unity web player first...just my 2 cents
That was kind of my point :) It's nice that Unity is able to do this, but Unity is what I'd refer to as a 'mid-weight' 3d game engine. Sure, you can produce much smaller scale games with it, but in those cases you might just find there are better tools for the job that would result in a more efficient and less bandwidth…
You can stream content in Unity, the Unity web player army demo streams data in during the introduction helicopter scene. I can't watch videos at work so maybe they specifically said "you can't stream in the flash version". As far as downloading and installing a game, yeah, there's plenty of people that can't be bothered…
Hey does anyone remember that model viewer that someone made in Unity? Where you could upload your model and view it, rotate it etc? I was hoping to use as a get well card thing.
you now support linux and every other platform with an integrated browser which supports flash, while the unity web plugin only supports two. a market penetration of 95-99% is nothing to scoff at.