Any max script gurus out there, how hard would it be to make a script that goes in the material editor. looks at the name of the texture in the difues slot. paste that name in the name slot at the top of each heiarchy of the material,, so if you have a multi sub with 60 materials, it will look at the difuse texture in each…
ok. fn copy_bitmapname_to_materials=( myslot = medit.getactivemtlslot() mymat = getmeditmaterial(myslot) if classof mymat == multimaterial then ( --iterate over multimaterial materiallist for i = 1 to mymat.materiallist.count do ( m=mymat.materiallist[i] --if there is a diffusemap, get the filename if classof m ==…