Take a look at polycount member Shotgun's portfolio. These will steer you in the right direction. Study. Do you see how he defines the forms without losing detail?
Wow nice take on this model, man! I think the rocks may be too busy, if you make them bigger you can define the face shapes a lot better and more readable.
Excellent progress man! But try to define the shapes just a little bit more. Also, the lighting underneath his chin makes little sense imho.(see shitty paintover) Keep going man!
Also, i'll probably do another paintover for you if you'd like, but for now: While the anatomy and proportions are pretty nice, you are falling into the exact same pitfall with this second texture. The major masses are not defined at all. You obviously don't want to hammer too much unnecessary, fixed lighting into a…
Your eyes are still way too white. What you could do is create a new layer in Photoshop, change it to overlay, and paint with some 30% dark grays and 60-70% light grays to help define some of your shapes without getting rid of detail work you've already done. Looks a lot better!
Hey there, making good progress. Did a quick paintover that might help you out, sorry for the quality just got a mouse and photoshop 6 here at work (tech support job, heh). Main changes are defining the nose using some darker colors on the sides, adjusted his lips, changed a bit of the shading around his brow. I didn't…
Hey, thanks for the feedback! Jessica: yea the eyebrows were coming at a later date, i always stick them on after i get the forehead looking right for some reason, just find it easier, even if they are on a different layer! agreed with the dip, i took out an edgeloop from there aswell as it wasnt needed. DemonPrincess: I…
Robin hood came out great! Don't introduce shadows and forms just for the sake of having them -- think about what every shadow says about the shape of the model. For example: Why is there a crevice in her face between her lower eyelid and the cheeks? Are the sides of her temple really exposed directly to the lightsource,…
Looks better so far than your previous head. :) The upper lip is a downfacing plane, so you generally want to make the upper lip much darker than the lower lip (unless the lighting is from below ofcourse). Also, the part of the brow under the eyebrows could stand to be much darker, and the forehead lighter. You'll want to…