Generally, the mesh and lighting work looks solid. For the kind of place this is, a stronger and more prominent dirt & grime pass would do it great good. Also, try tweaking, making the lighting more dramatic outside of the hallway and have those objects cast shadows (or at least, more accurate ones). Right now they look…
Ive been watching this thread from the beginning, and I must say I was thinking similar thoughts as Adam. From the looks of your website, it seems that you worked on mass effect 2!? Yet you are making this really basic scene. Not only is the scene super basic, but its also super boring and unimpressive. I looked at some of…