I decided to take a crack at a low poly hand-painted prop and here's my WIP. I really want to get better at making hand painted props, so any crits, tips, and comments are greatly appreciated. Note: I know the UVs are rather unoptimized right now. Let's say if I were to redo the UVs at 512 x 1024, how should I go about…
I'm not that good with words, so I made a picture And regarding your UV question: this is probably not the smartest thing to do, but whenever I need my UVs to fit rectangle (512*256, 128*256 etc.), I'm usually doing my UVs in 1:1 ratio, but then I place my UV islands into desired rectangle (within 1:1 space), render UV…