it seems a bit unnecessary to have all that detail in the low poly. a lot of the wires and downward bevels can be dealt with using normals without the requirement of having it built in. regardless of that it looks nice. only other concern is the modularity of it. the fact that youve got 1 piece hanging off of the mesh to…
Overall, I believe you did some solid high poly modeling for this piece. Though there some things that stand out that could be improved. Right now the entire texture has this Red/purple wash on it, almost looks monochromatic. It could just be the lighting. As a result, the entire model looks like rusted metal. If that is…