Here is my first try on creating a model with modular textures. A wooden lodge...about 6600 tris, 2k Maps (rendered in Marmoset Toolbag) Wire: Textures are mainly from CGTextures (edited). Comments or suggestions? (I guess I should chamfer the edges of the chimney...but other than that?)
loks not bad. The major structural issue - the house is too heavy for that wooden base. And the stone chimney while fitting with the house itself does not fit with the wooden elevated base at all. Weather chimney needs to leave or the wooden base needs solid reinforcement, especially under the house ;) The railing…