I had a little fun with this today. The one thing that really stood out to me was the AMAZING performance. And this fantastic forest level they had as an example...it was great!
HEy there major props for releasing the SDK. I got 3 questions: 1. how to get out of subobject mode if you modify a solid? 2. How to start a new level without terrain? the only workaround i found so far is to make the terrain small and cut holes into it :) 3. is it ok to haven open meshes? Meaning the backfaces are…