Why do you have to create new keyframes for looping the walkcycle? Just set the Animation Range to start and stop witch your animation -> instant loop...
Hey forum, I'm animating this character using 3DS Max. What I'm doing now is trying to make it a walk cycle. The character is rigged, but needs a custom keyframed walkcycle since its way of walking is very different from Max's preset walking animations. I created the entire cycle, but now need it to loop. I tried using the…