UDK screen shot at present. I have recently been given some advice too from you guys at Polycount :) I have been told I can actualy tone down the SSAO which is giving me all those horrrid black outlines. Updating soon!
Hello Hello, Just a small update and another screen grab. I have been doing a little tweaking with the lights and also the background and sky. The most noticeable thing I am sure is the walls :) I am glad I have created some now as I do feel it gives the scene some sense of flow in terms of composition and helps block in…
Hi Guys, Cheers for all your comments and apologise for lack of updates however just working in my spare time. I am in the process of sorting those logs out as you’re not the only person that, I guess I was trying to cut polys like a tight ass yet break up to silhouette, I see your point tho I am also optimizing the wheel…