with just mat http://sandvoid.com/artdump/nrtest.jpg with normal and mat http://sandvoid.com/artdump/nrtest2.jpg in udk http://sandvoid.com/artdump/nrtest3.jpg
yeah i added some smoothing groups etc. it sorted bits of it.. not looking so bad. but its still got a light seams.. and am sure my lightmap is fine... heres some images of it now.. before light build http://sandvoid.com/artdump/norm1.jpg after light build http://sandvoid.com/artdump/norm2.jpg the lightmap uv set…
its there before baking lights and even worse after baking them. normal map. http://sandvoid.com/artdump/nromalmp.jpg does the whole model need to be in 1 smoothing group or no smoothing group atall?