Class Polycount_Filters extends Polycount_UI { local string Voxel; local string Popcorn.Gif; Voxel = Popcorn.Gif; } Just started hacking unreal kismet node scripts together this week, feel free to laugh at my non-programmer artist based assumptions. He may be just trolling now, I can't tell.
Most of the answers to those questions are "it depends, they haven't released much more than razzle dazzle videos". 1) There are all kinds of ways to paint on meshes and transfer it to point cloud, colors and all. The problem becomes storing a wide enough pallet per atom to make the item visually appealing. Noss, or Natch…