Hi polycount this is my first post here and have to introduce myself. My name is Dimitar and i am working in game industry from couple of years.This tutorial is for making a rock with snowy map on it. Ive used the same techniques for trees, cliffs and almost every kind of static objects.I hope will be useful for you thanks…
That was long... and I skipped a lot of it. The part that interested me, the material set up can be handled a few different ways and get around some of the "not being able to rotate the object" limitations you run into. In max: http://www.polycount.com/forum/showthread.php?p=965440#post965440 <- a method similar to yours…
Ace-Angel thanks.About the z up Mark post very helpful links about it. Mark this is just one simple method for doing this and not everyone is familiar with udk.The tut is long because cover the whole making, my fault here i have to mention that is almost for beginner level.Big thanks for the links Ive learned a lot of…
chrome: Looks really cool :) I will have a closer look later on. Mark: +1 for the links. I'm gonna make a shameless self-plug. Here's a material I made for my Oasis enviro. The nodes in the Blend box are used to add a texture on top of the rocks (it's used for sand, but could be used for snow too) and the nodes in the…