Hi, I'm having trouble getting some CGFX shaders (namly the IcUber Shader from http://blog.leocov.com/p/downloads.html) to work. I have an Nvidia Quadro FX 3500 and am running DirectX 11 and have all the latest drivers as far as i can tell. However when i link up all the lights and texture maps it stays pink, i never get…
They're two languages in which you can write shaders. CGFX was developed by Nvidia and is cross-platform. It works with OpenGL as well as DirectX. Unreal engine uses this to keep support for PS3 for example. HLSL was developed by Microsoft and only works with DirectX (and thus windows/Xbox360). It's very similar to CGFX…
Uhh, I very rarely use Maya shaders, but try turning either hardware texturing or textured mode OFF. I remember there being some very counter-intuitive setting there.
i've managed to get a few scene with the shaders working, seems i definatly need hardware texturing and textured mode turned on. Although strangly i opened a scene once with everything set up and it worked from the get go, closed it, opened it again and nothign worked, closed it opened it up again and it was working. These…