Quick update on the textue, I'm not finished yet; I'll paint some scratces in, overlay a grunge texture and refine the red stripe and the rust on it. If you have any other suggestions, feel free to post them. And here's the diffuse, it's 1024*1024, but I'll resize it; as I know a 512*512 map is enough for a prop like this.
I's been some time since I last posted, but I fell ill for a couple of days, so I couldn't work on it. Anyway, I toned down the scratches in the specular a bit, I think it looks better this way. I'm quite happy with it right now, I think I'll call it finished (unless you have any critiques). The next step will be bringing…