Is there a Smooth, Meshsmooth, or Turbosmooth modifier above it in the stack? Any modifier that alters smoothing groups will undo previous smoothing assignments.
i'm trying to get the same effect this guy did with his coffee mug: Specifically, this is the part i want to achieve: and also this part: I asked him how he achieved it and he was very helpful. He explains it: 'as far as I can tell, you're looking at the smoothing groups, the "ring" in between the 2 bamboo/wood areas looks…