I have another problem that popped into my head. I'm not sure if i should start a new thread but it is related. If I had 2 unique tileable 1024x1024 textures including diffuse and normal maps for each, that I wanted to combine onto my modeled Modular wall piece uv layout. How would I do that? Import the UVstamp from my 3d…
I too have often wondered if certain assets should not be baked. I am mainly concerned with architectural modular pieces. I was wondering if Earthquake could go into a little more detail on what you mean when you say "The only situation where you may not be able to tell a difference is if you're applying your texture to a…