Hi Everyone, I've finally finished that tutorial I've been promising since forever: Making modular environments in UDK. In this tutorial I go over a lot of techniques that I learned when creating Zest Foundation. Although I used UDK for this tutorial the concepts can easily be adapted to other engines. Let me know if you…
You can see a bit of my workflow on this tutorial: http://thiagoklafke.com/makingofdmzest.html Other than that you can check PhilipK's material tutorials, they are best ever: www.philipk.net
Great tut, really did help put things into perspective, however it would be great if you could add more information about the UVmap management to the tutorial as that seems like the main key part of this whole thing. The big that slightly confuses me is: If you have a sheet full of textures you have created, you then go to…