Great point... i was wondering why I disliked it for concrete. Thanks for that. I'll do another concrete tomorrow I'll remember this normal map for when i decide to do leather :) cheers
Yeah concrete is mostly flat but rough, then with larger pits and cracks. Most damages are stains or marks from stuff rubbing against it. It doesn't really scratch at all. Right now it looks more like an old leather book. I always think of concrete looking very cold. The Normal strength on the plywood looks a bit too…
This last one reminds me more of a leather stuff than a concrete wall. Probably because of these scratches. You can see on different photographs that there is not so many little scratches (even if the concret is really damaged/old) http://www.cgtextures.com/texview.php?id=8897&PHPSESSID=p9o0u1aem1ntmk3sg59u9s8kv6 On this…
Worked on a concrete... i put an orange "decal" type thing on the top to see what it would look like with an orange "decal" type thing... The base texture probably shouldn't have the decal on it
the textures look great, but there are a few things i want to point out. on the particle board it seems like your normals are a bit too strong (seen towards the right hand side) for the metal, the dents look a bit low res, dont know if they were sculpted or whatever but they definitely need a resolution increase (for when…