Textures are incredibly muddy and the models are primitive. I would recommend racer445's texturing tutorial on next gen hard surface and some modeling tutorials from Eat3d.com
might be a good idea to pick a prop from this and give it some serious loving. at the moment what your showing is pretty weak and hurried looking. Say take the dumpster, barrels, or pallet. do a high poly. and then a bake and textures. Start a thread for it and get some feedback as you work. take it slow and make sure each…