I think someone in the beginning of this topic asked for animations... They'll be here soon: http://cragegames.com/blog/animations-texture-designer Is there anything I should add to make the exported animations more useful?
Noise, square and grid are in the list of generators. With some clever tricks, you can also generate diamond shapes, bars and waves (linear gradient's repeat/mirror options). Hexagon shape isn't supported now though. I'll add more generators (bricks, different grids and tiles, particles) soon. In a week or so. ;)
Ok, I removed the size limitation of the demo version and added a watermark on saved images instead. You can now test it with any images. Also, I have to say that I cannot update the app anymore if so few people are buying it. I have simply ran out of time and money. It just doesn't seem practical anymore to do this. As…
Thanks! Now that's a lot of useful info. :) * A watermark protection might be a good idea, thanks. * The sliders were initially added because they make it simple to see and edit the color values which are very important for precise color modifications + they had to work above and beyond the usual 0-1 color range. Photoshop…
Sage: * Yes, that assumption is wrong. My bad, I should've written somewhere in the app that they're vectorized operations. Photoshop blend modes can be found in the "Blend" node. Add/Subtract/etc. are made for working with numbers. * That's why I have sliders there - you click on them, you change the number by dragging,…