Ow, sorry about that! The 'shape' won't be the problem. I learned how to create (tank) tracks by watching 'The Dozer tutorial' from EAT3D. But that's all about high-poly tracks and I want to import my tank (eventually) in UDK so I need a low-poly version as well. So high-poly will be no problem. But I don't know how the…
Hello everbody, I'm currently working on a tank and I want to start modelling the tracks. But I'm looking for an efficient way to model those, don't want to waste thousands of polys on the tracks alone. Recently, I bought the dozer tutorial from EAT3D and I learn a lot from it. But that tutorial is about creating a…