Hey all. This thread is a new version of my previous thread since this is a new project aim now. The new aim is below. Ok. This project has changed a bit now since last time i posted. The original aim is now not complex or needed enough for it to be considered useful for a thesis. However, the new aim still uses a mech…
Socketting could work very well thanks guys. In essence i suppose it could work like this: I'm favoring my 2nd idea of how to swap the parts in and out so that'll be what i think i'll be doing for it, and intergrate that with sockets. I.e. possibly have the arm end at the elbow joint, with the elbow joint being…
Hey guys, so its been quite some time now since i last posted on this. I've got a few mech animations sorted including a walk cycle, a run cycle, idle and strafe left and right (the strafing isn't as good as i'd hoped) but these arn't much of importance for the final project. I've also got several animations of the gun…